Dynamic Voronoi Tesselation

Unbounded diagram occupies a total area of Graphics View. If Bounded = True, one can create polygon (with two points and number of vertices) and work with Voronoi tesselation of this polygon.

[color=#1551b5][i]Lets play some games![/i][/color] [list=1] [*]Choose "Show centroids" in Bounded View and try to make [i]the same positions for seeds and centroids of cells[/i]. It's a Centroidal Voronoi tessellation [url]http://en.wikipedia.org/wiki/Centroidal_Voronoi_tessellation[/url] [*]Choose "Show areas" and try to equalize all areas. I call it equal-area tesselation. [/list]