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GeoGebra 3D
- A net of dodecahedron
- Ombra di una sfera
- Sezioni di un tetraedro
- Ombra di un cubo
- LANCIO DI UN DADO
- Cardan joint
- Shadow of an icosahedron
- vector linear combinations in 3d space
- LEGOLAND
- Camping
- Egypt Revisited
- From possible to impossible
- The 3d clock
- MOKA Bialetti
- Alberobello trulli
- Alberobello trulli
- Mushrooms
- Mushrooms
- Roll without friction
- The carousel of tetrahedra
- Stellated tetrahedron
- The pendulum, the length, the period...
- Triangular Prism
- Triangular Prism 2
- Trisecting a box
- Sphere througth four points
- Stellated icosahedron
- Inflating cube
- 3 Random Torus
- A 3D ANALOGUE OF PYTHAGORAS'S THEOREM
- Biliard 3D
- Ellipsoid
- Biliard within a sphere
- Biliard within ellipsoid
- Quadric
- Oscillating surfaces
- Ellipsoid multicolored
- Lissajous (pseudo) on a Sphere
- Cylinder Area Paradox
- Tennis ball
- Reuleaux Tetrahedron
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GeoGebra 3D
Lamberto Lamberti, Sep 14, 2014
Costruzioni 3D eseguibili con la versione 3D GeoGebra 5.0.2.0 - JOGL2
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1. A net of dodecahedron
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2. Ombra di una sfera
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3. Sezioni di un tetraedro
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4. Ombra di un cubo
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5. LANCIO DI UN DADO
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6. Cardan joint
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7. Shadow of an icosahedron
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8. vector linear combinations in 3d space
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9. LEGOLAND
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10. Camping
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11. Egypt Revisited
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12. From possible to impossible
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13. The 3d clock
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14. MOKA Bialetti
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15. Alberobello trulli
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16. Alberobello trulli
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17. Mushrooms
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18. Mushrooms
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19. Roll without friction
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20. The carousel of tetrahedra
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21. Stellated tetrahedron
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22. The pendulum, the length, the period...
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23. Triangular Prism
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24. Triangular Prism 2
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25. Trisecting a box
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26. Sphere througth four points
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27. Stellated icosahedron
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28. Inflating cube
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29. 3 Random Torus
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30. A 3D ANALOGUE OF PYTHAGORAS'S THEOREM
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31. Biliard 3D
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32. Ellipsoid
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33. Biliard within a sphere
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34. Biliard within ellipsoid
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35. Quadric
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36. Oscillating surfaces
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37. Ellipsoid multicolored
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38. Lissajous (pseudo) on a Sphere
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39. Cylinder Area Paradox
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40. Tennis ball
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41. Reuleaux Tetrahedron
A net of dodecahedron
Esercizio 3D con GeoGebra 5.0.2.0 - JOGL2
- assegnato i due punti (verdi) A e B si costruisce il a = ]Dodecaedro[A,B]
- comando SviluppoPiano[a] realizza lo sviluppo, collegato ad un parametro cui si attribuisce animazione
- comando AvviaAnimazione inserito come script del punto verde/rosso
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A net of dodecahedron


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