3. The Dot Product and Projections

The Cross Product
In the lecture, Justin Ryan defined the dot product between two vectors to be [b]u[/b] and [b]v[/b] to be[br][br][size=150][center][math]\mathbf{a}\cdot\mathbf{b} = \Vert \mathbf{a}\Vert\Vert\mathbf{b}\Vert\cos(\theta)[/math][/center][/size]where [math]\theta[/math] is the angle between the vectors, with [math]0\leq\theta\leq\pi[/math].[br][br]This definition gives us a relationship connecting the dot product between two vectors with the angle between them.[br][br]In the graphic below, I have created two unit vectors [b]u[/b] and [b]v [/b](so we do not have to worry about length/magnitude), a slider allowing you to change the angle between these two vectors, and a display showing you the corresponding value of the dot product.[br][br]Use the slider to investigate the relationship between the value of the dot product and the angle between the two vectors and answer the questions below.
Question 1
What can you say about the value of the dot product when the two vectors are pointed in [i]relatively[/i] the same direction?
Question 2
What can you say about the value of the dot product when the two vectors are pointed in [i]relatively[/i] opposite directions?
Question 3
What happens when the two vectors are pointing perpendicularly to each other? Do we have a special name for this relationship?
Projections in Two-Dimensional Space
In lecture, Justin also discussed the idea of a [b]projections[/b]. There are two types of projections described in your book, the [i]component projection[/i] and the [i]vector projection[/i].[br][br]The component projection(or scalar projection) of the vector [b]b[/b] onto the vector [b]a[/b] is given by[br][br][center][math]\text{comp}_{\mathbf{a}}\mathbf{b} = \dfrac{\mathbf{a}\cdot\mathbf{b}}{\Vert \mathbf{a}\Vert}[/math][/center]and the vector projection of the vector [b]b[/b] onto the vector [b]a[/b] is given by[br][br][center][math]\text{proj}_{\mathbf{a}}\mathbf{b} = \dfrac{\mathbf{a}\cdot\mathbf{b}}{\Vert \mathbf{a}\Vert}\dfrac{\mathbf{a}}{\Vert\mathbf{a}\Vert} = \dfrac{\mathbf{a}\cdot\mathbf{b}}{\Vert\mathbf{a}\Vert^{2}}\mathbf{a}[/math][/center]I have seen many students struggle with these ideas and so I have made a small demonstration below using the unit vectors from above to hopefully help you all understand this concept.
It is possible for us to discuss the projection of [b]a[/b] onto [b]b[/b], or in terms of the graphic the projection of [b]u[/b] onto [b]v[/b] but I did not include it because I wanted to reduce clutter.[br][br]We can of course define other types of projections. For example the [b]orthogonal projection[/b] of [b]v[/b] is defined by[br][br][center][math]\text{orth}_{\mathbf{a}}\mathbf{b} = \mathbf{b} - \text{proj}_{\mathbf{a}}\mathbf{b}[/math][/center]Note that this projection is vector and not a scalar.[br][br]An example of an orthogonal projection, using the same unit vectors, is given in the figure below along with the other projections we have studied previously.
Question 4
What do you notice about the relationship between the orthogonal projection of [b]v[/b] and the vector [b]u[/b]?
Question 5
Prove that the vector [math]\text{orth}_{\mathbf{a}}\mathbf{b} = \mathbf{b} - \text{proj}_{\mathbf{a}}\mathbf{b}[/math] is orthogonal to [b]a[/b].
Projections in Higher-Dimensional Vectors Spaces
Finally, we can consider the idea of projections in higher-dimensional vector spaces. The highest dimension that we can visually investigate is the three-dimensional vectors and the following graphic allows you to do just that![br][br]Enter the components of any two three-dimensional vectors and you are set! [br][br]Try it with the vectors [math]\mathbf{a} = 2\mathbf{i} - 3\mathbf{j} + 4\mathbf{k}[/math] and [math]\mathbf{b} = 3\mathbf{i} + 2\mathbf{j} - \mathbf{k}[/math].[br][br]Be sure to rotate the axes around and zoom in to get a good understanding of how these projections occur in space!
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