Isometric Coordinates 4 plane 3D

Transformation
Matrix [br][br][math]\LARGE \lambda=\left(\begin{array}{rr}\frac{1}{2} \; \sqrt{3}&\frac{1}{2} \; \sqrt{3}\\\frac{1}{2}&\frac{-1}{2}\\\end{array}\right) \to \lambda \left( \begin{align}8 \\ -3 \end{align} \right)_{iso} = \left( \begin{align}5 \cdot \frac{\sqrt{3}}{2} \\ \frac{11}{2} \end{align} \right)_{cart}[/math][br][br]Surface Function[br]I=Surface(u (1 / 2 sqrt(3), 1 / 2) + v (1 / 2 sqrt(3), -1 / 2), u, -10, 10, v, -10, 10)[br]I((8,-3)) = (4.33, 5.5)[br][br][url=https://www.reddit.com/r/geogebra/comments/1oad3hf/math_art_construction_ggb_classic_5_for_desktop/]Reddit Math Art[/url][math]\nearrow[/math] by [url=https://www.reddit.com/user/jcponcemath/]jcponcemath[/url] [math]\nearrow[/math]
Move Isomeric pointer and click to add the position in cartesian coordinate to Scanlist.[br]if polygon path is finished click the polygon to save the position of the polygon coordinates to ScanPos.[br]Click polygon button to generate all saved polygon data with the indexed name ScanFig1..ScanFign
Isometric coordinate system and Ein-Stein-Tile
Execute(Flatten([br] Sequence([br] Sequence({"Translate(ScanFig1,"+((2y_{i}-x_{i})*k+(x_{i}+y_{i})*j) +")",[br] "Translate(ScanFig2,"+((2y_{i}-x_{i})*k+( x_{i}+y_{i})*j)+")",[br] "Translate(ScanFig3,"+((2y_{i}-x_{i})*k+( x_{i}+y_{i})*j)+")"}[br] ,j,0,9)[br] ,k,0,5)[br]))[br][br]Bei Übernahme Lexigraph" ersetzen durch UniCode"

Information: Isometric Coordinates 4 plane 3D