ChatGpt 5.1, Gemini, DeepL, Google Translate
"How do I restrict a point so it only stays in the 2nd and 3rd quadrants?"[br]"Why does my angle flip upside down when it reaches 180°, and how can I fix that?"[br]"How can I turn an existing angle into a slider without deleting the construction?"[br]"Evaluate these instructions on how they support conceptional understanding"[br]"Suggest guiding questions without directly giving the rule."
AI was generally used for the technical suggestions when we had problems with the tools. But its technical suggestions often didn't work and hence we didn't used them most of the time. We manually built the codes and tools ourselves. AI supported the inital brainstorming of the activity materials. AI offered us general templates and instructional perspectives but we manually designed the content to fit our objectives. We often made AI evaluate and grade our work and show us the weaknesses for improvement. All the main activities were created by us and we used our own pedagogical approaches for the book design.
When using AI, it suggested question types suggestions that didn't come to our mind, which helped us write more varied content. However, we learned that in activity design, since it couldn't demonstrate an objective-focused approach in mathematical proof discussions and was susceptible to manipulation, its outputs must be carefully evaluated.