Projectile Motion 3D

Choose the x- and y-coordinates of a target in the plane. Choose the initial speed of the projectile. GeoGebra computes the 3 components of the initial velocity that will cause the projectile to hit the target.

 

Chris Mizell

 
Tipo de recurso
Actividad
Etiquetas
motion  projectile  vector  velocity 
Grupo destino (edad)
14 – 18
Idioma
English (United States)
 
 
Versión de GeoGebra
5.0
Vistas
5173
Contacta al autor del recurso
 
 
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