Demonstrating a simple control structure for animated constructions.
We often want to Set[] our figures to particular positions.
But if we Set[] them directly, points and sliders leap suddenly into position. It is difficult to follow, and we miss important information. [i]How does the figure behave as it goes from here to there?[/i]
One solution is to interpolate: change the values smoothly from the current position to the new one.
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Interpolating with GGBscript
[b]→1. Control flow. Straight lines.[/b]
2. Rotation: [url]http://www.geogebratube.org/material/show/id/106518[/url]
I will add to this setup as time allows. Bother me if you would like to see more, or if my materials are confusing. Leave a comment. For requests or challenges, post a comment here: [url]http://www.geogebratube.org/material/show/id/91343[/url]